The BWWP deal is now closed for the state of California. Welcome to the special Buy While We Produce offer for desktop simmers! Our product is intended for professional VFR training. The complete package for the state of California will be quite expensive for the majority of desktop simmers so we thought about a formula that will make our scenery affordable to any VERO Photo Realistic scenery fan. The Product We started producing the territory of the United States of America. At the moment, we are working at the state of California (approx 440,000 sq.Km). Every state will include: Seasonal (Spring/Summer, Fall, Winter, Night and ...
Yosemite park - hard winter and clouds shadows casting A flight above Yosemite park featuring Hard Winter and Clouds Shadows Casting in FSX - Ground Textures at 1mt/pixel resolution. Note: there's some loss in color and contrast here in this video. Scenery looks a lot better in FSX. Download this scenery for FREE from our shop http://www.youtube.com/watch?v=F03uT6Qdkbc
San Francisco Bay Flight from Half Moon Bay to San Francisco Oakland and Sacramento Low Altitude - 30cm/pixel ortho-imagery Winter Night With and Without VERO - Comparision screen shots [nggallery id=39] Los Angeles [nggallery id=40] Some screen shots of the 40,000 sq.km area around San Francisco [nggallery id=27] Flight from Half Moon Bay to San Francisco [nggallery id=30] Oakland and Sacramento [nggallery id=32] Low Altitude - 30cm/pixel ortho-imagery [nggallery id=29] Winter [nggallery id=37] Night [nggallery id=38]
We have just released the California North. Silver version (non seasonal): http://www.vero-fs.com/shop/silver?product_id=106 Gold version (seasonal): http://www.vero-fs.com/shop/index.php?route=product/product&product_id=105
We use 30cm/pixel resolution for the areas where sources are available. [nggallery id=45]
Some screenshot of flights over San Francisco Bay Area - Autogen is placed around airports and airfields. [nggallery id=44]
Flight above Italy with VERO ground textures. Featuring: Hard Winter and Night http://www.youtube.com/watch?v=AVPbpr-sx6o
1. Correct all runway, apron, and taxiway positions to precisely match the real world and the photo scenery. Many times this involves deleting all the existing items and rebuilding from scratch, since the default FSX scenery can be so far from real life. At the same time, adjust all pavement widths, center and edge markings, and lighting to be as close to reality as possible. 2. Correct all building types, sizes and locations to match the underlying photo scenery, using stock FSX buildings: nothing custom here. 3. Correct the technical details such as radio frequencies, precise PAPI/VASI locations and spacing, runway markings, ...
We are happy to announce we have finished optimizing the emulation effect of clouds shadows casting for FSX. There will be 2 shadows casting effect available. Scattered and Covered sky. FREE download this 10,000 sq Km from our online shop [nggallery id=42] Move the mouse over for Fullscreen button
Our product is intended for professional VFR training. The complete package for the state of California will be quite expensive for the majority of desktop simmers so we thought about a formula that will make our scenery affordable to any VERO Photo Realistic scenery fan.
We started producing the territory of the United States of America. At the moment, we are working at the state of California (approx 440,000 sq.Km). Every state will include:
The formula “Buy while we produce” (BWWP) allows desktop simmers to fly over the VERO photoreal scenery for less than a coffee/week.
We produce and publish a new 10,000 sq.km block every week for 1.90 (Day+Night = SILVER PACK) or 3.80 Euro (Seasonal + Hard winter = GOLD PACK). You can buy the blocks while we produce through our online shop for immediate download.
| CALIFORNIA | SILVER PACK – < 100GB | GOLD PACK — < 300GB |
| Regular – Finished product | € 250 | € 473 |
| Buy while We Produce | € 83.60 (save 300%) | € 157.70 (save 300%) |
California is made of 34 blocks + SF Bay area + Los Angeles area – Click here to see map
California GOLD = 17 seasonal blocks (€3.80 each) for the northern part + 17 day+night blocks (€1.90 each) for the southern part + SF BAY Gold block + Los Angeles block
California SILVER = 17 day+night blocks + SF BAY Silver block + Los Angeles block
NOTE: no fall, winter and hard winter variations for the southern part of the state of California
Desktop simmers who joined the BWWP deal will be able to get all the Autogen, Airports Enhancement and patches for FREE on a weekly or bi-weekly basis through our online store.
Click here for detailed information on the SILVER and GOLD packs.
Simply buyng the already produced blocks in one bundle item.
This will allow you to buy the individual blocks while we release them. We notify our customers via email through our newletter system. Make sure to mark our email address as safe in your email client or email service provider junk/spam filter settings.
IMPORTANT: Blocks will be available on our online store ONLY for 2 weeks since they were released and they won’t be purchasable separately afterwards.
For questions, please use our online forum at http://vero-fs.com/store/forum/
Happy flights!
A flight above Yosemite park featuring Hard Winter and Clouds Shadows Casting in FSX – Ground Textures at 1mt/pixel resolution. Note: there’s some loss in color and contrast here in this video. Scenery looks a lot better in FSX. Download this scenery for FREE from our shop
May 10
31
We have just released the California North.
Silver version (non seasonal): http://www.vero-fs.com/shop/silver?product_id=106
Gold version (seasonal): http://www.vero-fs.com/shop/index.php?route=product/product&product_id=105
1. Correct all runway, apron, and taxiway positions to precisely match the real world and the photo scenery. Many times this involves deleting all the existing items and rebuilding from scratch, since the default FSX scenery can be so far from real life. At the same time, adjust all pavement widths, center and edge markings, and lighting to be as close to reality as possible. 2. Correct all building types, sizes and locations to match the underlying photo scenery, using stock FSX buildings: nothing custom here. 3. Correct the technical details such as radio frequencies, precise PAPI/VASI locations and spacing, runway markings, and so on. 4. If needed, add proper autogen within 2-3 NM of the field, especially under approaches, departures, and the traffic pattern. 5. Research the airport and do a little write-up about the history as well as some Pilot's Notes about standard procedures, pattern directions and altitudes, etc.